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Technology Mandatory – Engineered Systems Sydney Mar 13 2019

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Technology Mandatory – Engineered Systems Sydney Mar 13 2019

Technology Mandatory – Engineered Systems Sydney Mar 13 2019

$369.00 + GST

In stock

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Product Description

The new Technology Mandatory syllabus has been released ready for implementation in 2019. This practical course has been designed to provide teachers with engaging resources, including a complete unit of work, for the new Engineered Systems context area.This course is a fantastic opportunity for design and technology teachers to get hands-on experience with designing, prototyping and testing an engineered system that demonstrates force, motion, and energy. Teachers will gain a clear understanding of how to follow an engineering design process to create and communicate innovative solutions to authentic problems. Teachers will learn about the engineering design principles that underpin this process. Gaining knowledge and practical skills needed to create student projects that produce sustainable engineered systems, machines, and structures. As an industrial designer and experienced engineering teacher, I can provide you with some useful tips and strategies to engage all your students in studying the new syllabus in the following sessions:

  • Identify and define design problems/opportunities
  • Researching and planning a design solutions
  • Producing and Implementing prototypes
  • Testing and evaluating designs
Walk away with:
  • Functional project (Pinball Machine)
  • Design folio
  • Supporting resources
  • Comprehensive unit of work
Audience

This course is fantastic for teachers who are teaching Technology Mandatory from the New Syllabus who wish to enhance their strategies, content knowledge and resources.

Delivery Format

Face to Face – Individual

Time

9:00 AM – 3:00 PM

This course contributes to 5.0 professional development hours.

Price

$369 + GST (Includes morning tea, lunch, tea and coffee.)

Completing Technology Mandatory – Engineered Systems will contribute 5 hours of NESA Registered PD addressing 2.1.2 and 6.2.2, from the Australian Professional Standards for Teachers towards maintaining Proficient Teacher Accreditation in NSW.

Teaching Standards

2.1.2 Proficient Level – Apply knowledge of the content and teaching strategies of the teaching area to develop engaging teaching activities.

6.2.2 Proficient Level – Participate in learning to update knowledge and practice, targeted to professional needs and school and/or system priorities.

Additional Information

Product Type

Year Level

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Sessions: Session 1 – Identify and define design problems/opportunities
  • Review how technologies evolve and the role of engineering design.
  • Apply design principles and processes to investigate needs and opportunities
  • Evaluate how different constraints, eg: cultural, economic, sustainability, ect impact on design solutions.
Session 2 – Researching and planning a design solutions
  • Investigate how force, motion and energy operate within engineered systems to optimise design solutions.
  • Ideate using design thinking techniques to develop students critical and creative thinking skills.
  • Explore how sketching, modelling and CAD are used in engineering design to communicate design solutions.
Session 3 – Producing and Implementing prototypes
  • Apply engineering principles – including electrical circuits/microcontroller elements* – to produce a prototype. *Option for integrating unit with digital technologies.
  • Build your prototype, to take back to the classroom
Session 4 – Testing and evaluating designs
  • Develop effective experiments and testing procedures to evaluate engineered systems.
  • Assess and give feedback relevant to design criteria to justify suitability of design.

Glenn is an imaginative and knowledgeable educator who loves to help students design and create. Professionally, Glenn has worked as an industrial designer in both Australia and China, and has over 10 years of experience as a TAS teacher in NSW secondary schools. He is passionate about developing visual thinking skills in learners, to enhance STEAM innovation in the classroom and beyond. His real-world experience and love for STEAM based learning opportunities has allowed Glenn to lead enrichment programs and workshops for both primary and high school students. Glenn is now excited to be helping teachers develop their own design thinking skills to support student engagement through authentic learning experiences.

 

Glenn Lawrence

Creator & Presenter

https://www.nutsnboltsdesign.com

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