CAFS Complex & Primitive Tech Sort Activity

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Help your students study an HSC option: Social Impact of Technology dot point and create excitement in your classroom!

Students gain an understanding of how far technology has advanced through a comparison match-up game of primitive and complex technologies. This activity meets the learn to dot point:

  • describe both primitive and complex technologies

Students are asked to find their matching complex or primitive technology and categorise them into hardware, software, or organisation of knowledge technologies.

Note: this game can be adapted in an abundance of ways to meet certain learning outcomes.

Pack includes:

  • 34 x Technology Game Sort Cards
  • 3 x Category Technology Labels
  • Suggested Teacher answers
  • Game instructions

Resource Type: Activity, Game, Starter & Plenary

Digital File Type: PDF (Acrobat) Document Files

Relevant to: 

NESA Community and Family Studies Stage 6 Syllabus (2016)

HSC option: Social Impact of Technology

Students Learn About: defining technology

  • technology as hardware, eg appliances, gadgets, toys
  • technology as software, eg applications, databases, websites
  • technology as organisation of knowledge, eg communications, media, internet, home entertainment

Students Learn To:

  • describe both primitive and complex technologies


  1. (0)

    Holly Williams (Verified user)

    Beautifully presented, with easy to follow instructions for teacher and student use.

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