Description
Help your students study an HSC option: Social Impact of Technology dot point and create excitement in your classroom!
Students gain an understanding of how far technology has advanced through a comparison match-up game of primitive and complex technologies. This activity meets the learn to dot point:
- describe both primitive and complex technologies
Students are asked to find their matching complex or primitive technology and categorise them into hardware, software, or organisation of knowledge technologies.
Note: this game can be adapted in an abundance of ways to meet certain learning outcomes.
Pack includes:
- 34 x Technology Game Sort Cards
- 3 x Category Technology Labels
- Suggested Teacher answers
- Game instructions
Resource Type: Activity, Game, Starter & Plenary
Digital File Type: PDF (Acrobat) Document Files
Relevant to:
NESA Community and Family Studies Stage 6 Syllabus (2016)
HSC option: Social Impact of Technology
Students Learn About: defining technology
- technology as hardware, eg appliances, gadgets, toys
- technology as software, eg applications, databases, websites
- technology as organisation of knowledge, eg communications, media, internet, home entertainment
Students Learn To:
- describe both primitive and complex technologies
Vendor Information
The Happiness Mission has been creating and delivering resources and Teacher PD since 2016.
Our mission is to arm teachers with effective time-saving resources and skills, so they can enjoy work-life balance. We want exceed the expectations of our teachers – because teachers go above and beyond in the classroom every day. And for that we say, thank you!
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Store Name:
The Happiness Mission
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Vendor:
The Happiness Mission
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Address:
Elder Street
Lambton New South Wales 2299
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No ratings found yet!
Holly W. (Verified user) –
Beautifully presented, with easy to follow instructions for teacher and student use.