Three of the biggest factors in classroom management are sorted in this teaching resource: organisation, managing downtime and positive relationship building.
In the classroom, there are always stragglers who drag their feet or others who are ready, bored and waiting for the lesson to start, and both of those scenarios can cause mischief-making moments.
Particularly useful for new teachers or substitute teachers, these Fun Time Fillers require no resources (except for occasionally a blackboard or whiteboard). They are separated into three groups: numeracy, literacy and socialisation. They generally take 5 minutes, but can be extended to suit your needs. Pick your favourites and make them an everyday tool as you move from lesson to lesson. For many children, these are powerful opportunities to consolidate learning, or to build important social skills.
Once children are familiar, you will find that just by saying, “Let’s play a game …” many children who are otherwise distracted will immediately be engaged. Once the game is over, you have their attention and are able to give instructions to transition into the next task.
Enjoy this toolbox of ideas that challenge children’s thinking, helping them learn while having fun, and with no-prep required for the teacher! Winning!
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What is ‘Teach Anybody Anything’?
A Proven System to Reach Any Learner Anywhere
12-tool system you can use to pick the right teaching tool, discover how your students really learn, and be certain your training will reach every learner (before you train it).
A Step-By-Step Process To Teach All Four Learning Styles
You probably know Bloom’s domains of learning: cognitive, affective, psychomotor. But are you aware of the four new adult learning styles: the step learner, the research learner, the talk learner and the create learner? If you’ve taught a class and one learner said, “That was amazing!” but another said, “You missed me entirely,” you have seen the result of different learning styles. Find out how to reach all your learners at the same time!
All 12 Of Our Training Research Techniques In One Program
Just follow along with these 12-easy-to-use teaching tools in our 2 hour video training and 39-page learner workbook and you’ll know exactly what to look for and what tools to use when training your next class.
Learn How To Engage And Teach Styles Different From You
When you understand what your learners really want, you’ll have the knowledge you need to create high-impact training and curriculum.
Plus, you’ll also learn how to deliver that training so that you have a bigger advantage to reach people who don’t learn like you do!
Download the Bullseye Workbook that accompanies this course so that you can follow along perfectly with what is being said.
Stop the video when Jason says to do each of the many activities that are in this program so that you can get the entire ‘Bullseye’ experience.
Apply each of the Your turns that occur in each of the major section descriptions to your teaching so that you can see dramatic differences in your teaching Rule the Room ‘Bullseye’ Style!
Discover How Adults Learn
Capture Every Learner Immediately
Keep Every Learn Engaged
Bonus! You’ll receive a 37 page workbook to follow along with the video program and an instrument to determine your learning style (because that’s the style in which you naturally teach). You’ll also get practical tools to effectively engage and teach all of the other styles. If you want to improve your results and save valuable time, you have found what you’re looking for.
24/7 access to learn at your own pace.
Completing Teach Anybody Anything: Reach Any Learner Anywhere – Online Course will contribute 2 hours of Elective PD addressing 6.2.2 from the Australian Professional Standards for Teachers.
These games are a great way for kids to practise their mathematical skills in positioning and strategy while having fun! The activities are designed for students to play on their own, or with a partner. The only requirements are a lead pencil and an eraser. Print off the ten games and staple together for children to keep in their desk as a perfect early finisher task. This pack includes three pages which a teacher can use for a demonstration lesson. Have fun!
20 Measurement Math Task Cards where students can paste each task into their math book to work from throughout the lesson.
Each task card includes a warm-up, inquiry and reflection task as well as an extension task for early finishers.
Included in this kit:
This measurement unit has been broken into four sub-topics, in which you will find a week’s worth (20 cards) of tasks for length, mass, capacity and temperature. Including but not limited to activities such as running the distance, weight it up in order, cubic centimetre creations and what is warmer?
If you choose to use the task cards in order, the first of each topic can serve as a pre-assessment and the last as an assessment task.
ZIP File Type: PDF (Acrobat) Document File and Word Document
ZIP Downloadable File Size: 7.4 MB | 26 pages
Resource Type: Outcome Task
Purchasing this product grants permission for use by one teacher in his or her own classroom. If you intend to share with others, please purchase an additional pack.
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These tasks assist in the development of visual-spatial perception (used in decoding words, reading, spelling, mathematical concepts and much more), as well as fine-motor skills (crucial for handwriting) and hand-eye coordination (used in handwriting and other mechanical tasks). They are designed to be gender-neutral and to increase in difficulty. They do not require any other resources, besides a pencil and eraser. Students may like to colour their final drawing, or go over it with a thin black marker.
The first four activities require the student to duplicate the image, square by square. The next 4 four tasks comprise two increasing and two decreasing in size. The final two are both quite challenging. Task 9 requires the student to double the image which is a more intricate design and the Task 10 is a cartoon with lots of detail, which is the final challenge for this series. Encourage your students to take their time, explaining that the brain is learning and being stretched, regardless of how well the image turns out. Keep reminding your students that every time they focus, they are strengthening neural paths and helping their brain to do their best.
Fantastic pack to start 2021! Get your school year off on the right track with this General Capabilities and Icebreaker Activity Pack.
All activities are mapped to the Quality Teaching Framework, NESA Glossary of Key Terms and The Australian Curriculum General Capabilities.
Engage your students in quick and easy formative assessment of learning and for learning. Designed to get their neurons firing, or check for understanding whilst meeting the general capabilities. The general capabilities as outlined by the Australian curriculum ‘encompasses knowledge, skills, behaviours and dispositions that will assist students to live and work successfully in the 21st century’.
Additionally, all the glossary keywords as outlined by the NSW Education Standards Authority (NESA) have been implemented throughout this activity pack in the aim to familiarise and engage students with these terms. Furthermore, this pack is closely aligned to the revised Bloom’s Taxonomy for Teaching, Learning and Assessment (2001) which explores the verbs describing the cognitive processes by which thinkers (students) encounter and work with knowledge’.
This hands-on fun activity is aimed at breaking the ice in the classroom to allow students to familiarise themselves with fellow class members.
Students, using the worksheet are to find a different class member through verbal conversation for each statement such as ‘Has a dog’, ‘Wears glasses’, ‘Has a sibling at this school’ etc. The student to first find a class member for each statement is the winner.
This hands-on communication activity is aimed at breaking the ice in the classroom through active communication skills both verbal and non-verbal it involves students selecting a card and asking a number of class members the response to the question on the card, this involves students both listening and contributing to the conversation.
ZIP File Type: PDF (Acrobat) Document File
Resource Type: Activities
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